Wolf Cub Games

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Note: BSA originally published changes to Cub Scout advancement requirements in late November, 2016, in the form of an on-line document listing the original and proposed requirements.
The revised requirements were later published in addendum booklets to be inserted in the Cub Scout Handbooks for each level until they can be revised and republished. The wording shown below, which appears in the addendum booklets is similar to, but does not exactly match the wording in the original proposal.

  1. Raise A Wolf Pack Game
  2. Create A Virtual Wolf Pack
  3. Wolf Cub Games On Cool Math

There are 13 Elective Adventures, plus 2 Preview Adventures, which can also be earned as electives in the Wolf program. The Protect Yourself Rules preview adventure can be substituted for the Cyber Chip requirement.

Dec 31, 2020 Wolf Cub Scouts learn about numbers, measuring, shapes, and math for the Code of the Wolf adventure. They also get to try sending a message using code. Here is a check off sheet for keeping track of a den's progress for this adventure. The Book Of Cub Scout Games First, because Cub training of a boy over 10 must include the beginnings of these more virile things if it is to be adequate. We must beware of keeping the Cub a child longer than nature meant, in hopes that it will be more of a change to become a Scout and therefore hold his interest. Wolf Cub, unlike many games from Net Ent, is quite traditional. With a standard 3 x 5 gaming grid and 20 paylines, it is quite easy to get started playing Wolf Cub without having to research any rules. With the bonus and scatter symbols easily identified, you also don't need to guess which symbols do what. It'll fly you off to cooler climates, but it'll maintain the status quo of free games and enticing wilds, which is especially useful if you love the paytable of Wolf Cub. Paw Prints in the Snow Arguably the scatter icon is the one to talk about when it comes to the gameplay here, for it delivers free games and a possible extra, however we. Wolves are beautiful majestic creatures that live in dark woods and howl at night. But this little cub just lost his mother and he is now very lonely. He wants to make it out of the forest, but he is just too small to make it on his own. Help him out and you could keep him as a pet if you succeed, offering him a loving home. But first you should know that wolves are afraid of spiders, so try.

Preview Adventures:

Wolf Elective Adventure: Adventures in Coins

Complete Requirements 1-4. Requirements 5-7 are optional.

  1. Identify different parts of a coin.
  2. Find the mint mark on a coin. Identify the mint where the coin was made and the year it was made.
  3. Choose a coin that interests you, and make a coin rubbing. List information next to the coin detailing the pictures on it, the year it was made, and the mint where it was made.
  4. Play a game or create a game board with your den or family where you can practice adding and subtracting coins.
  5. Play a coin game.
  6. Create a balance scale.
  7. Do a coin-weight investigation.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Air of the Wolf

Complete the following Requirements.

  1. Conduct two of the following investigations to see how air affects different objects:
    1. Make a paper airplane and fly it five times. Try to make it fly farther by altering its shape. Fly it at least five more times to see if your changes were effective.
    2. Make a balloon-powered sled or a balloon powered boat. Test your sled or boat with larger and smaller balloons.
    3. Bounce a basketball that doesn't have enough air in it. Then bounce it when it has the right amount of air in it. Do each one 10 times. Describe how the ball bounces differently when the amount of air changes.
    4. Roll a tire or ball that doesn't have enough air in it, and then roll it again with the right amount of air. Describe differences in how they move.
  2. Complete two of the following:
    1. With other members of your den, go outside and record the sounds you hear. Identify which of these sounds is the result of moving air.
    2. Create a musical wind instrument, and play it as part of a den band.
    3. With an adult, conduct an investigation on how speed can affect sound.
    4. Make a kite using household materials. With your den or family, explain the rules for safely flying kites. Fly your kite.
    5. With your family, den, or pack, participate in a kite derby, space derby, or rain gutter regatta. Explain how air helps the vehicle move.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Code of the Wolf

Complete the following Requirements.

  1. Complete two of the following:
    1. With the members of your den or family, make a game with simple materials that requires math to keep score.
    2. Play a game of 'Go Fish for 10s.'
    3. Do five activities at home, at school, or in your den that use mathematics, and then explain to your den how you used everyday math.
    4. Make a rekenrek with two rows, and show your den leader or other adult how you would represent the numbers 4, 6, 9, and 14.
    5. Make a rain gauge or some other measuring device, and use it.
  2. Complete one of the following:
    1. With other members of your den or family, identify three different types of shapes that you see in nature.
    2. With other members of your den or family, identify two shapes you can see in the construction of bridges.
    3. Select a single shape or figure. Observe the world around you for at least a week, and write down where you see this shape or figure and how it is used.
  3. Complete one of the following:
    1. With your den, find something that comes with many small, colored items in one package. Count the number of items of each color in your package. Keep track of each color. Then:
      1. Draw a graph showing the number of items of each color.
      2. Determine what the most common color is.
      3. Compare your results to those of the other Scouts.
      4. Predict how many items of each color you will find in one more package.
      5. Decide if your prediction was close.
    2. With your den or family, measure the height of everyone in the group and see who takes more steps to walk 100 feet.
    3. Have each member of your den shoot a basketball. Count the number of shots it takes for each scout to sink five baskets. Make a graph that shows how successful your den was. Your graph should show each group that needed 5, 6-10, 11-15, 16-20, and more than 20 tries to sink their shots.
  4. Complete one of the following:
    1. Use a secret code using numbers to send a message to one of your den members or your den leader. Have that person send a message back to you. Be sure you both use the same code.
    2. Send a message to another member of your den or your den leader using the pig pen code or another code that changes letters into special shapes.
    3. Practice using a code stick to create and decode a message.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Collections and Hobbies

Complete the following Requirements.

  1. Begin a collection of 10 items that all have something in common. Label the items and title your collection.
  2. Share your collection at a den meeting.
  3. Complete one of the following and tell your den what you learned:
    1. Visit a show or museum that displays different collections or models.
    2. Watch a webcast or other media presentation about collecting or model building.
  4. Complete one of the following:
    1. Create an autograph book, and get 10 autographs. Start with members of your den.
    2. With your parent's or guardian's permission, pick a famous living person, and write him or her a letter. In your letter, ask the person to send you an autographed photo.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Cubs Who Care

Complete at least four of the following Requirements.

  1. With other members of your den, try using a wheelchair or crutches, and reflect on the process.
  2. Learn about a sport that has been adapted so that people in wheelchairs or with some other physical disability can play, and tell your den about it.
  3. Learn about 'invisible' disabilities. Take part in an activity that develops an understanding of invisible disabilities.
  4. With your den, try doing three of the following things while wearing gloves or mittens:
    1. Tying your shoes
    2. Using a fork to pick up food
    3. Playing a card game
    4. Playing a video game
    5. Playing checkers or another board game
    6. Blowing bubbles
  5. Draw or paint a picture two different ways: Draw or paint it once the way you usually would and then again by using a blindfold. Discuss with your den the ways the process was different.
  6. Use American Sign Language to communicate either a simple sentence or at least four points of the Scout Law.
  7. Learn about someone famous who has or had a disability, and share that person's story with your den or family.
  8. Attend an event where people with disabilities are participants or where accommodations for people with disabilities are made a part of the event.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Digging in the Past

Complete the following Requirements.

  1. Play a game that demonstrates your knowledge of dinosaurs, such as a dinosaur match game.
  2. Create an imaginary dinosaur. Share with your den its name, what it eats, and where it lives.
  3. Complete one of the following:
    1. Make a fossil cast.
    2. Make a dinosaur dig. Be a paleontologist, and dig through a dinosaur dig made by another member of your den. Show and explain the ways a paleontologist works carefully during a dig.
  4. Make edible fossil layers. Explain how this snack is a good model for the formation of fossils.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Finding Your Way

Complete the following Requirements.

  1. Do the following:
    1. Using a map of your city or town, locate where you live.
    2. Draw a map for a friend so he or she can locate your home, a park, a school, or other locations in your neighborhood. Use symbols to show parks, buildings, trees, and water. You can invent your own symbols. Be sure to include a key so your symbols can be identified.
  2. Do the following:
    1. Identify what a compass rose is and where it is on the map.
    2. Use a compass to identify which direction is north. Show how to determine which way is south, east, and west.
  3. Go on a scavenger hunt using a compass, and locate an object with a compass.
  4. Using a map and compass, go on a hike or walk with your den or family.

Workbook for use with these requirements: PDF FormatDOCX Format
Maps which can be used for part of requirement 2: PDF Format

Wolf Elective Adventure: Germs Alive!

Complete at least five of the following Requirements

  1. Wash your hands while singing the 'Happy Birthday' song
  2. Play Germ Magnet with your den or your family. Wash your hands afterward.
  3. Conduct the sneeze demonstration.
  4. Conduct the mucus demonstration with your den or family.
  5. Grow a mold culture. At a den or pack meeting, show what formed.
  6. Make a clean room chart, and do your chores for at least one week.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Grow Something

Complete the following Requirements

  1. Select a seed, and plant it in a small container. Care for it for 30 days. Take a picture or make a drawing of your plant once each week to share with your den or family.
  2. Find out the growing zone for your area, and share the types of plants that will grow best in your zone.
  3. Visit or research a botanical or community garden in your area, and learn about two of the plants that grow there. Share what you have learned with your den or family.
  4. Complete one of the following:
    1. Make a terrarium.
    2. Using a seed tray, grow a garden inside your home. Keep a journal of its progress for 30 days. Share the results with your den or family.
    3. Grow a sweet potato plant in water. Keep a journal of its growth for two weeks. Share the information with your den or family.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Hometown Heroes

Complete the following Requirements:

  1. Talk with your family or den about what it means to you to be a hero. Share the name of someone you believe is a hero. Explain what it is that makes that person a hero.
  2. Visit a community agency where you will find many heroes. While there, find out what they do. Share what you learned with your den.
  3. With the help of a family member, interview one of your heroes, and share what you learn with your den. Tell why you think this person is a hero.
  4. Complete one of the following:
    1. As a den or family, honor a service member by sending a care package along with a note thanking them for their service.
    2. With your family or den, find out about animals that are trained to help others in your community.
    3. Participate in or create an event that celebrates your hometown hero(es).

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Motor Away

Complete the following Requirements:

  1. Do each of the following:
    1. Create and fly three different types of paper airplanes. Before launching them, record which one you believe will travel the farthest and what property of the plane leads you to make that prediction.
    2. Make a paper airplane catapult. Before launching a plane, record how far you believe it will travel and explain what information you used to make this prediction. After you make your prediction, launch the plane and measure how far it flies.
  2. Make two different model boats and sail them. Choose different shapes for your boats.
  3. Create a model car that moves under its own power.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Paws of Skill

Complete at least Requirements 1-4. Requirements 5-7 are optional.

  1. Talk with your family or den about what it means to be physically fit. Share ideas of what you can do to stay in shape.
  2. With your family or den, talk about why it is important to stretch before and after exercising. Demonstrate proper warm-up movements and stretches before and after each activity you do that involves action.
  3. Select at least two physical fitness skills and practice them daily for two weeks. See if you can improve during that time.
  4. With your family or your den, talk about what it means to be a member of a team. Working together, make a list of team sports, and talk about how the team works together to be successful. Choose one and play for 30 minutes.
  5. With your den, develop an obstacle course that involves five different movements. Run the course two times and see if your time improves.
  6. With your den, talk about sportsmanship and what it means to be a good sport while playing a game or a sport. Share with your den how you were a good sport or demonstrated good sportsmanship in requirement 4.
  7. Visit a sporting event with your family or your den. Look for ways the team works together. Share your visit with your den.

Workbook for use with these requirements: PDF FormatDOCX Format

Wolf Elective Adventure: Spirit of the Water

Complete the following Requirements

  1. Discuss how the water in your community can become polluted.
  2. Explain one way that you can help conserve water in your home.
  3. Explain to your den leader why swimming is good exercise.
  4. Explain the safety rules that you need to follow before participating in swimming or boating.
  5. Visit a local pool or public swimming area with your family or den. With qualified supervision, jump into water that is at least chest-high, and swim 25 feet or more.

Workbook for use with these requirements: PDF FormatDOCX Format


Protect Yourself Rules

Protect Yourself Rules

Complete each of the following:

  1. Watch the Protect Yourself video lessons for this adventure.
  2. Demonstrate how you would say 'No!' to someone who is doing something that makes you feel uncomfortable.
  3. Identify five trusted adults, and share this list with your parent or legal guardian.
  4. Describe the characteristics of a 'safe stranger.'

Workbook for use with these requirements: PDF FormatDOCX Format


Yo-Yo

Yo-Yo

Complete each of the following:

  1. Learn the safety rules of using a yo-yo and follow them at all times.
  2. Using a real yo-yo string, a regular string, or a piece of yarn, show how to find the proper yo-yo string length for you.
  3. Explain why it is important to have the correct string length and to be in the right location before throwing a yo-yo.
  4. Demonstrate how to properly string a yo-yo and how to create a slip knot.
  5. In an area where there are no hazards or other people, conduct the pendulum experiment with a yo-yo. Explain what happens to the yo-yo when the string is short compared to when the string is longer.
  6. Show that you can properly wind a yo-yo.
  7. Demonstrate the gravity pull trick with a yo-yo.

Workbook for use with these requirements: PDF FormatDOCX Format

Source: Cub Scout Wolf Handbook (#325524 - SKU 646428)
https://www.scouting.org/programs/cub-scouts/preview-adventures/protect-yourself-rules/

and
https://www.scouting.org/programs/cub-scouts/preview-adventures/yo-yo/

The Tiger Den Leader Guide is also available for Kindle.

Your time volunteering in Cub Scouting will be rewarding and fun, and the information here will help you get off to the right start.

This brochure is designed to help new families understand the basics of Cub Scouting when they first join.

All participants in official Scouting activities should become familiar with the Guide to Safe Scouting, applicable program literature or manuals, and be aware of state or local government regulations that supersede Boy Scouts of America practices, policies, and guidelines. The Guide to Safe Scouting is an overview of Scouting policies and procedures gleaned from a variety of sources. For some items, the policy statements are complete. Unit leaders are expected to review the additional reference material cited prior to conducting such activities.

View the Guide to Safe Scouting online or buy a printed copy

Once you are a registered Den Leader, ScoutBook is your online resource to assist you with tracking and reporting awards for the youth in your den. In addition, it provides the ability to set up calendars and reminders to parents for events and activities.

Raise A Wolf Pack Game

ScoutBook now features special Den Leader experience that will help you plan and prepare for den meetings. Details on what to do before, during, and after meeting along with the resources you need to deliver the program right at your fingertips.

ScoutBook is free for everyone registered in Scouting. Once you are registered, you or another leader can set up who is in your den and off you go!

Cub

The Scouting App provides parents the ability to see how their child is progressing, get notifications about meetings, and inform Den Leaders when a Cub Scout has completed a requirement at home.

Make sure all your parents download the Scouting App for free onto their mobile device.

Create A Virtual Wolf Pack

Tips and tricks videos for Den Leaders, locally created content to help inspire, including resources in Spanish, and hack videos for ScoutBook's Den Leader Experience. A growing number of videos to help support Den Leaders.

Cub Scout Adventure Feedback – Cub Scout Adventures are at the heart of the Cub Scout experience. To continuously improve the program feedback is gathered from Den Leaders and parents after they complete an adventure. The Cub Scout Adventure survey provides critical data to help guide the program.

Wolf Cub Games On Cool Math

Family Talent Survey – One of the first things to have parents in your den complete is this survey to help you identify parents who have resources.

Www redstagcasino eu. Wolf Uniform Inspection Sheet – Use this as the guide for wearing the Cub Scout uniform properly.

Wolf Den Record – If not using ScoutBook use this manual record sheet to track the attendance and accomplishments of the members of your den.

Wolf Den Advancement Report – If not using ScoutBook use this manual report to submit to your Pack so recognition items can be purchased.

Attendance and Dues – This form is available if you are tracking attendance and den dues manually.

Playing video poker tips. Activity Consent Form – The recommended use of this form is for the consent and approval for Cub Scouts to participate in any activity that is not at your regular den meeting location.

Den Code of Conduct Poster Set – This set includes a poster to create your Den Code of Conduct, and a posters of the Scout Oath and Scout Law.

Wolf Advancement Chart – Use this poster size chart to track and showcase the accomplishments of your den.

Adventure Pocket Certificate – Used to recognize Cub Scouts when they complete an adventure. Most packs provide this at Pack Meetings.

Games

The Scouting App provides parents the ability to see how their child is progressing, get notifications about meetings, and inform Den Leaders when a Cub Scout has completed a requirement at home.

Make sure all your parents download the Scouting App for free onto their mobile device.

Create A Virtual Wolf Pack

Tips and tricks videos for Den Leaders, locally created content to help inspire, including resources in Spanish, and hack videos for ScoutBook's Den Leader Experience. A growing number of videos to help support Den Leaders.

Cub Scout Adventure Feedback – Cub Scout Adventures are at the heart of the Cub Scout experience. To continuously improve the program feedback is gathered from Den Leaders and parents after they complete an adventure. The Cub Scout Adventure survey provides critical data to help guide the program.

Wolf Cub Games On Cool Math

Family Talent Survey – One of the first things to have parents in your den complete is this survey to help you identify parents who have resources.

Www redstagcasino eu. Wolf Uniform Inspection Sheet – Use this as the guide for wearing the Cub Scout uniform properly.

Wolf Den Record – If not using ScoutBook use this manual record sheet to track the attendance and accomplishments of the members of your den.

Wolf Den Advancement Report – If not using ScoutBook use this manual report to submit to your Pack so recognition items can be purchased.

Attendance and Dues – This form is available if you are tracking attendance and den dues manually.

Playing video poker tips. Activity Consent Form – The recommended use of this form is for the consent and approval for Cub Scouts to participate in any activity that is not at your regular den meeting location.

Den Code of Conduct Poster Set – This set includes a poster to create your Den Code of Conduct, and a posters of the Scout Oath and Scout Law.

Wolf Advancement Chart – Use this poster size chart to track and showcase the accomplishments of your den.

Adventure Pocket Certificate – Used to recognize Cub Scouts when they complete an adventure. Most packs provide this at Pack Meetings.

Wolf Rank Pocket Certificate – Used to recognize Cub Scouts when they complete the Wolf rank. Most packs provide this at Pack Meetings.

Religious Emblems – Many organized faiths offer a special religious emblem for Cub Scouts to earn.

Interpreter Strip – Scouts who can speak or are learning a second language may earn this award.

Conservation Good Turn Award – Application to submit for conducting a conservation project.

Outdoor Activity Award – For Cub Scouts who are active in the outdoors.

World Conservation Award – Provides an opportunity for individual Wolf Scouts to 'think globally' and 'act locally' to preserve and improve our environment. All star casino.

Trained Patch – Complete the on-line modules at www.my.scouting.org and you qualify to wear the Trained Patch.

Den Leader Award Application – After completing training Den Leaders my go on to earn the Den Leader Award.

National Den Award – Cub Scouting happens in the den. The National Den Award creates an incentive for a year-round, fun, quality program in the den. The National Den Award may be earned only once in any 12-month period (charter year or calendar year, as determined by the pack committee).

Meeting Place Inspection Sheet – If not already done for your den meeting location, complete this inspection sheet.

Annual Health and Medical Record – Each Cub Scout and adult leader participating in an activity that is not at your regular den meeting location is to complete this medical record. A copy of the record is to be with the leader of the activity or a designee.

Age Appropriate Guidelines – This chart indicates what activities your Cub Scouts are allowed to participate in.





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